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AI Insights · Timothy · July 2024

Top 5 Educational Games on Android in the Middle East, Q2 2024

Discover the performance trends of the top 5 educational games on Android in the Middle East for Q2 2024, including downloads, revenue, and active users.

Top 5 Educational Games on Android in the Middle East, Q2 2024

In Q2 2024, educational games on Android in the Middle East saw varying performance trends across downloads, revenue, and active users. Here is a detailed breakdown of the top 5 educational games:

Toca Boca World experienced a steady increase in weekly revenue, starting at around $14K in early April and peaking at $15.5K mid-month. The revenue saw a dip to $8.9K in mid-May but rebounded to approximately $11.4K by the end of June. Weekly downloads fluctuated, starting at 26.5K and peaking at 53K in the week of June 17. Active users began at 211K and rose steadily to 238K by the end of the quarter.

Bebi: Baby Games for 2-4y kids showed a relatively stable revenue trend, hovering around $200 for most weeks, with minor fluctuations. Downloads began at 1.2K and showed a slight increase to 1.4K by the end of June. Active users started at 6.4K and saw a minor decline, ending at 6K.

Keiki Learning games for Kids had a modest revenue performance, starting at $153 and peaking at $261 in mid-June. Downloads fluctuated, starting at 462 and ending at 451. Active users showed a slight increase, starting at 494 and ending at 609 by the end of the quarter.

Aha World: Doll Dress-Up Game had a varied revenue trend, peaking at $273 in late April and stabilizing around $180 by the end of June. Downloads started at 9.7K, dipped to 6K mid-quarter, and then surged to 10K by the end of June. Active users began at 59.7K and increased to 65.6K by the quarter's end.

World of Peppa Pig: Kids Games showed a fluctuating revenue trend, peaking at $226 in late April and ending at $101 in June. Downloads started at 165, peaked at 1.4K in late May, and then stabilized around 450 by the end of June. Active users began at 1.2K and saw an increase to 2.6K in mid-May before settling at 2.1K by the end of the quarter.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the educational games market in the Middle East for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024